Post by Insano-Man on Sept 21, 2018 12:27:42 GMT -5
This topic is a child of the Well of Japes article directory.
NOTHING BUT NONSENSE
There's nothing funny about the Well proper. It's a giant cauldron of pure misery. Nothing follows any kind of pattern. Immutable laws of reality start to look like crayon drawings at the edge. Gravity is unreliable and psychic interference is everywhere. The shores are a gnarled nightmare of wilting cliffs, solid fire, and obsidian teeth. It's hard to describe what exactly is past the coast - water exists, in one form or another, but only as a bit player. Liquid landforms, congealed concepts, literal streams of thought - unless you want to leave your mark, it's best not to think about it too hard.
The big stew of strange coils and winds down like a whirlpool. It hits a bowl at the bottom, some fifty kilometers down. Down there, the liquids mingle and mix into newer, stranger stuff. Ships that wind up at the bottom usually end up as fresh ingredients - seaborne or otherwise. No one's ever seen the bottom in person. Orbital imagery is all anyone's got to go on. Locals on the ground only have myths and rumors to work with. What the real, genuine bottom of the Well looks like, no one knows. Legends penetrate even up to orbit. Most are about on par with depictions of Hell.
Weather around the Well is about as you'd expect; complete chaos. Hurricanes of slag, tsunamis of slime, sideways bolts of lightning - think up something terrible, the Well's got it weekly. Geodisplacements zap everything around in a maelstrom of motion that's impossible to follow. Portals to other parts of the planet rip open in random places, some for just milliseconds at a time. Air traffic doesn't fly over it. If you're not shot down by a squall of plasma, you might be sent up to space for a quick lesson on atmospheric re-entry.
On occasion, the madhouse opens its windows and lets some of itself out into the wider world. The Cackling Circle is its first stop. Talto, Patzaghd, and even some of Ventannen are on the receiving end of plenty of weather. Anomalous effects creep out all across the planet, most clustering in Patzaghd. The Snickering Sea is the worst offender by far. Ask a sailor about it and you'll be lucky to get away without a black eye. Empty water, skyless streams, and worse still are everywhere in "that place".
NOTHING BUT NONSENSE
There's nothing funny about the Well proper. It's a giant cauldron of pure misery. Nothing follows any kind of pattern. Immutable laws of reality start to look like crayon drawings at the edge. Gravity is unreliable and psychic interference is everywhere. The shores are a gnarled nightmare of wilting cliffs, solid fire, and obsidian teeth. It's hard to describe what exactly is past the coast - water exists, in one form or another, but only as a bit player. Liquid landforms, congealed concepts, literal streams of thought - unless you want to leave your mark, it's best not to think about it too hard.
The big stew of strange coils and winds down like a whirlpool. It hits a bowl at the bottom, some fifty kilometers down. Down there, the liquids mingle and mix into newer, stranger stuff. Ships that wind up at the bottom usually end up as fresh ingredients - seaborne or otherwise. No one's ever seen the bottom in person. Orbital imagery is all anyone's got to go on. Locals on the ground only have myths and rumors to work with. What the real, genuine bottom of the Well looks like, no one knows. Legends penetrate even up to orbit. Most are about on par with depictions of Hell.
Weather around the Well is about as you'd expect; complete chaos. Hurricanes of slag, tsunamis of slime, sideways bolts of lightning - think up something terrible, the Well's got it weekly. Geodisplacements zap everything around in a maelstrom of motion that's impossible to follow. Portals to other parts of the planet rip open in random places, some for just milliseconds at a time. Air traffic doesn't fly over it. If you're not shot down by a squall of plasma, you might be sent up to space for a quick lesson on atmospheric re-entry.
On occasion, the madhouse opens its windows and lets some of itself out into the wider world. The Cackling Circle is its first stop. Talto, Patzaghd, and even some of Ventannen are on the receiving end of plenty of weather. Anomalous effects creep out all across the planet, most clustering in Patzaghd. The Snickering Sea is the worst offender by far. Ask a sailor about it and you'll be lucky to get away without a black eye. Empty water, skyless streams, and worse still are everywhere in "that place".