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Post by Insano-Man on Jun 9, 2019 5:33:10 GMT -5
MADNESS COMMAND POST CONTINENT: Unknown (Last seen in Zuhverl) REGION: Unknown (Last seen outside the Iris Desert) CONDITIONS: Unknown
POPULATION: - Unknown
LANDMARKS: - Unknown
SUMMARY More than a millennium in the past, Set was uninhabited - so far as anyone knows. It was a planet nobody knew about, nobody cared about, and nobody wanted to go to. That was up until the Loonies showed up - and, as far as anyone knows, it wasn't exactly a voluntary arrangement. They landed in -22 OSC to found Madness Command Post, the heart, soul, and nerve center of the soon-to-be Pioneer Network. As the years went by, the jumps went on, and the Network grew up, Madness turned out as the military capital of the planet - the central headquarters of a pan-species alliance that'd managed to thrive on a planet that didn't want them.
Then the Big Split happened.
Nowadays, Madness Command Post is nothing but a memory to most folks. Not many people know what happened to the oldest Looney bunker on the planet. Not many people care. Loonies look at it as a testament to trust misplaced. Space Loonies look at it as a monument to one of the biggest massacres on the planet. The Cult sees it as the grave of the great enemy - cursed ground never to be disturbed again. For everyone else, it's nothing but history - history that's meaning less and less with every day that goes by.
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Post by Insano-Man on Jun 9, 2019 5:35:23 GMT -5
THE COMMAND POST No one knows what Madness looks like in the present day. Different sources all have different suggestions. Some say it was one of the first Looney bunkers to join in on the Big Split, and that the Space Loonies hit it so hard that there's nothing left to find. Some say it was one of the longest holdouts of the dying Pioneer Network, and that it was abandoned only when it became obvious that it couldn't supply itself anymore. Some say the Cult hit it, ate it, and dumped its digested debris in the Southern Veinlands. No one has any proof - and not many archaeologists have taken to sharing.
What information does exist is mostly in historical archives. Most of it centers on Madness as it was before the Loonies grabbed their pitchforks. It all paints a picture of one of the biggest military installations ever to exist - big enough to dwarf even Castle Wienerstein and Space Looney dreadnoughts. The facility was sited somewhere in walking distance of Zorah's Iris, on present-day Zuhverl. A few suggestions place it on the shores of the Houndsbreak Sea. No one's ever been able to figure out if it's still there - and not many people have gone looking.
Madness was a Looney facility through and through. Even as much as it might've been one of the best-known military installations on the planet, the underground was everything. Staying hidden - if at least only physically - was crucial. The facility was a grid of cleanly-organized hallways, concourses, and hangars. Every last bit of space was utilized to its maximum - for its people, for its arsenal, or for its on-site industry. Resources were sourced locally - whether they were food, water, or pentaerythritol tetranitrate. Mining operations under Madness pushed so deep that the facility had to be supported by a constant chain of construction projects downwards. Never were miners so popular in a facility full of officers.
Meanwhile, the base from above was nothing. From the side, it wasn't much more than an awkward set of doors in a cliff face. Madness was true to the Looney way of life; not one part of the base breached the surface unless it was a door, an elevator, or comms gear. The space around the bunker, around its extensions - all pristine, untouched, and full of life. The complete lack of pollution and runoff made modern-day Looney bunkers look like landfills. In every way, Madness was invisible - even if you weren't counting the stealth shell hidden in the soil.
Some images of Madness still exist today. It's hard for any Looney or history buff not to get a little teary-eyed looking at them. The facility was situated inside a bald, natural plateau, overlooking a wide river and a sandy-shored lake. Tropical trees hung heavy with fruit and birds on the banks of the river. Grass and mud dominated the forest floor. The cliff-face doors most pictures focus on were part of a double-ended, jumbo-sized hangar used only for emergencies and VIPs. Inside, in the hidden halls, it was all concrete and steel, all plastic and polycarbonate. It was Looney life at its best. The bunker was clean, safe, and - best of all - finished.
What wasn't so clean was the underground. Underneath Madness and its plunging city was a maze of tunnels choked with industrial runoff, sewage, and uncorked natural gases. Major cave systems were used as dumping grounds for old hardware waiting for its turn in the furnace. Underwater lakes were drained of their water, then topped off with a tanker's worth of toilet bowls. Some pits were honestly marked as "destination unknown" and used as toxic waste dumps. All Madness ever cared about was keeping its garden clean. The basement was fair game.
For an underground military installation, Madness's population was absolutely massive. At least 40,000 permanent Looney residents lived in and around the facility. Troops passing through numbered anywhere between 10,000 and 80,000. Sandwiched in between the layers of Pioneer Loonies was a supporting civilian population constantly growing into the underground. By the time Madness dropped off the map, its count was around 3,000 - a number that was still growing even during the Splinter Wars.
Even as big as its population figures were, Madness only picked the best and brightest for its staff. The Loonies working in the facility were dedicated, decorated, and deep into the Looney lifestyle. About half of its administrative council were estimated to have at least a century under their belt as leaders - which only made the young blood look that much more impressive. Civilians in and around the base were just shy of full-time soldiers, whether they were on-site doctors, factory supervisors, or just family for the Loonies to go home to. Each one was as eager, educated, and experienced as their military counterparts. Life in the Madness family was full of big shoes.
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Post by Insano-Man on Jun 9, 2019 5:36:32 GMT -5
THE RESIDENTIAL BRANCHES Shooting off from the central Looney facility was a web of dozens of underground railways. Most led to subterranean structures on Madness's outskirts, so far off from the command post that it was hard to call them part of Madness anymore. The truth was that they hardly were. They weren't waystations, listening posts, or communications centers. They were homes, stores, and schools. The people living there were civilian as civilian could get. The network of long-distance extensions were Madness's residential branches - the easy-going counterweight to the command post's daily tension.
The title of "residential branches" gave an idea of what they looked like. Their layout was exactly what the name suggested, spread out like branches sticking out from a tree. Lines were few and long for the size of the communities they serviced. Smaller rail-towns sprouted off the sides like twigs on tree limbs. At the end of any given branch was a city-sized stack of layered homes and private businesses all kept tidily below Set's surface. All told, the population was somewhere in the ballpark of 120,000 - three times that of the main Madness complex. It was nothing short of a military miracle that no one ever built a home topside.
"Residential", on the other hand, was a bit of a misnomer. The cave cities connected to Madness were all linked together as much by trade and industry as they were by tram lines. Farms and factories dove down through the underground alongside apartment complexes. Mining operations dug down with Looney oversight and passed on their product to their neighbors. Trains ran round the clock to keep commerce moving between branches. All the while, Madness was part of the network, balancing its supplies through trade with its off-shoots.
As much as the residential branches weren't exactly military in mind, they most definitely were in body. Most got their start as sentry posts or mining digs for Madness. Others were built as aircraft or spacecraft service stations, with sprawling hangars hidden under the Erf. Whenever one was decommissioned, Madness handed it off to the civilians spreading out from its basement. Only a tiny slice of branches started out as civilian homes - and even those were mostly landships from the old pre-Pioneer days.
Unlike Madness itself, the branches were never safe from Set's strangeness. They were defended by Loonies and local militias alike, but no amount of firepower was ever enough to chase off a geodisplacement event. Today, and for that reason, they're the only leftovers of Madness anyone has ever found. Madness residential branches pop up in awkward places at awkward times - in the Chopping Blocks, in the Crimson Expanse, in orbit during the Garbage Crisis. Not one has ever been found still inhabited by Loonies. Occasionally, it's been a game for historians and archaeologists to track down a stray branch to take a crack at finding Madness. Whether it's been crabs, meat, or paleworlders, it usually hasn't ended well.
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Post by Insano-Man on Jun 9, 2019 5:37:15 GMT -5
QUIET BOY'S DROP Most of the time, "destination unknown" in Madness's underground was sincere. The rest of the time, it was a byword for the tunnel systems deep below the command post; the Quiet Boy's Drop. It was where the base's miners cut their teeth and sharpened their senses. It was where everyone else dumped their sewage, garbage, and mothballs. It held an awkward, needle-point position that made it so bitterly unpopular that it was nothing short of a miracle that it made it into the history books. What didn't make it, on the other hand, was the inspiration for its name.
The Drop wasn't too far from Set's status quo for subterranean quagmires. It was a looping, loping maze of long tunnels, stretching out from a central shaft of Looney-sponsored subterranean sinkholes almost directly under Madness. It was decked with shelves, some of them nothing but bowls of brown or spires of slime. Lonely waystations and supply caches circled down the pit with nothing but auto-turrets to keep them company. Out in the tunnels, stockpiles of disarmed, deactivated, and decommissioned equipment were all lined up together - whatever Madness couldn't keep, it swept under the rug.
Around the top, away from the dripping and dumping, Madness's subterranean city sprawled down. Spires of steel and concrete plunged down from above. Factories, warehouses, and barracks huddled up close in hole-plugging support towers that kept the roof above from coming down. It was all as critical to holding Madness up as it was to keeping its housing crisis in check. The thousands of people in the base had to go somewhere. More often than not, the job of building new homes was just as much up to the miners as it was the engineers.
At the bottom, even with everything the Loonies had already dumped inside, the same miners were hard at work eating into the planet. Mining rigs rumbled along under overwatch from fatboy fireteams. Monster sweeps went on under supervision from Madness's mining branch. They were a mix of the best of the best and the freshest of the fresh. Seasoned miners with anywhere from ten to two hundred years of hard-won experience bumped shoulders with teenagers straight out of Madness's combat schools. It was a prime example of Looney self-sufficiency. The first bunker didn't just grind its own gravel. It trained its own kids right in its own basement.
With imports on a tight leash, the Loonies had to make due by making dozens of exploratory digs. That meant compromising, reinforcing, and re-compromising the underground's structural integrity every month. It wasn't too long before the Loonies realized that they could only build so many supports before the entire thing started sinking - or before Madness turned into a sinkhole. That legacy was etched and strutted into the walls beneath the base. As the Drop delved deeper, mining operations slowed down and scaled down to smaller, sturdier tunnels. At the top, the Drop looked like an octopus. At the bottom, it was a little more like linguine.
It was guessed that the Drop was charted about 3km under the planet's surface. That only accounted for the tunnels the Loonies could keep a handle on. Deeper below were more caves and pits Madness could only guess at based on seismic readings and mapping drones. Deeper down, the slime turned hungry. The stink came from gurgling horrors. The monsters that couldn't spread out into the Loonies' domain swirled around at the bottom, waiting for somebody to fall in. On occasion, they got too hungry to stay below - and the thousands-long list of miner brawls that made it out of Madness is probably only a tenth of the story.
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Post by Insano-Man on Jun 9, 2019 5:38:47 GMT -5
THE FOREST OF JACKALS Underneath Madness was a sprawling pit of slime and stink. Above, on the surface, it was as if the Loonies had skipped the place entirely. The place above and beyond Madness was named the Forest of Jackals. All around was jungle, full of thriving greenery and lively rivers. Birds sung on the breeze over an endless canopy of solid green. Damp, placid terrain was spoiled only by worn plateaus and gentle hills. Trees danced in yearly hurricanes. Weekly rainfall kept the base hydrated and the trees bustling. Summers were full of heatwaves, winters streaked with vacation-worthy lows. It was only by military necessity that the surface wasn't a tourism hotspot. Even that didn't stop people from sneaking in when the Loonies weren't looking.
It didn't stop the meat, either. One of the first things any good Cult preacher will tell you is that Madness was the site of the Erf's most tenacious meat monster infestation. From cradle to grave, the jungles and caves were home to frenzied freaks no one could ever explain. Loonies ran daily air and land patrols, used orbital assets to scan the region weekly, and did everything short of burning the whole place down. That never stopped the Cult's hungriest hands from sneaking in to slice up anyone who tried to slap together a surface shanty.
What had everyone confused, the Cult included, was that there was no explaining it. Not one single meatscape, Cult hideout, or hole full of tumors was ever pinned down as a source. The monsters weren't roomies with their caveborn cousins down below. They weren't being seeded in by Cult flyers or spacecraft. They weren't from saboteurs, infiltrators, or even redworlder sympathizers. The meat was just there. It'd been there for ages. It never went away. Even in the days before Madness went under, there were still reports of shamblers probing the tunnels.
What is absolutely baffling by contemporary standards is that, intestinoids aside, there were no monsters. Despite all the noise from the Loonies, the industry, and the weekly skirmishes with fang-fingered freaks, Madness was as tame as tame could be. Snakes slithered. Bugs skittered. The crabs were content to stay crab-sized. Even the jungle-standard mosquitos and leeches were a little more meek than the rest of the planet. Old testimonials from long-lost Loonies said there was a breath of the old world - of Earth - between the trees and rivers. Even redworlders agreed; Madness was a special place. It was just a little too human for their tastes.
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